to Dutch, Nederlands
Xor is a puzzle to test spatial insight.
With a walker (shield) all happy masks are to be removed before reaching the door.
The walker can be moved by clicking next to it (four directions), drag along the row or column and with arrow-keys.
The Delete-key withdraws the last step(s).
You got two walkers, selectable with 'walker' and the Enter-key.
'<5' undoes the last five steps.
The '<<' button is to restart the game.
'video' to start replay video of done steps, 'pause' halts, 'step' one next step.
'view' to resize the view in steps between original and full size.
'save' stores the current situation for eigth days (as a cookie) and replaces an earlier storage.
'load' restores the last, maximal eight days old, situation stored with 'save'. The 'load' button is available in a begin situation, as after '<<'.
Once started, you can play offline, without an open internetconnection.
Speed and sound and are not functional; there are no random events.
Mazes below are in increasing complexity order.
Play Together to learn by experience the properties of the few characters and objects in Xor games. This maze has intriguing situations.
The Cave is the most complex Xor maze, for experienced Xor gamers.
|BBC serie||Amiga serie||Apple Macintosh|
Solutions of the original BBC serie gave letters; 'The Decoder' helped to find a woord.