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Chroma

Introduction.

Mazes in increasing difficulty:

1. Initiation for beginners2. Coronation for experts
  1. Invitation
  2. Illustration
  3. Elaboration
  4. Detonation
  5. Complication
  6. Transportation
  7. Collaboration
  8. Preparation
  9. Application
  1. Inauguration
  2. Manipulation
  3. Edification
  4. Desintegration
  5. Triplcation
  6. Orchestration
  7. Augmentation
  8. Conflagration
  9. Restoration
  10. Perturbation
  11. Bifurcation
  12. Culmination

Chroma is a strategic game.
With two walkers all ⭐ stars are to be taken before reaching the door.

After a maze selection, the blue walker can be moved, with the cursor in the row or column as a rook in chess, a ◀ ▲ ▶ ▼ button or ← ↑ → ↓ key.
Delete key withdraws the last step(s).
 ❮5  goes five steps back.
 ❮❮   or Home go to the begin situation.
 walker , Enter, or a click on the inactive gray walker, activate the other walker.
 video  replays done steps.
 save , available when a ⭐ is taken, stores the current situation as a cookie, replacing an earlier storage.
    Browser closing may however remove the cookie.
Alt+ save  shows the route, you may copy and save in a file.
 load , when no ⭐ is obtained, restores a saved situation.
Alt+ load  opens a field to receive a copied route, beginning with co…
    After a click elsewhere, the earlier situation is restored.

Speed, sound and randomness are not functional.
After a maze selection playing don't use internet.
An additional challenge is finding a short route


This is an imitation of www.level7.org.uk⮵ by Rob Veldhuyzen van Zanten, RVvZ@xs4all.nl .